50,000 sq. ft. / 2,500 sq. m.
Paradisiacal, Utopian, Dystopian, Heterotopian – islands hold an especially enigmatic and beguiling place in our geographical imagination. Existing in juxtaposition to what’s around them, islands are figures of otherness and difference. Differentiated from their contexts and as much myth as reality, islands have their own rules, their own stories, their own characters, their own ecologies, their own functions, and their own forms.
Density and overpopulation are heavily grounded in everyday city life. This conditions results in aggressive environmental pollution, habitat loss and consumption of natural resources. Hoverscrapers should not distance itself from the frailties of a city, but rather enhance and alleviate population and capacity above and around the dense infrastructure. The scheme proposes to be apart of a larger architectural network of islands each offering the essentials of a city’s operation: Metropolis, Production, Entertainment, Agriculture and Oasis. The strategy of these essentials vary city to city which are identified by the city’s interest and heritage. With a bird’s eye view, individuals carry the same culture, but have a completely different city experience. The initial launch of Hoverscrapers occurs above Tokyo.